Un estudio observacional no participante sobre el uso de máquinas tragaperras en el norte de España

Aris Grande-Gosende, Victor Martinez-Loredo, Eduardo García-Cueto, José Ramón Fernández-Hermida

Resumen


Background: Slots and electronic gaming machines (EGMs) are the most addictive gambling activities. The Spanish regulation allows venues of the hospitality sector to operate slot machines. Despite this high availability and accessibility, no data exists on the number of slot users and their associated characteristics. Aim: To describe the profile of slot users in public venues and to estimate the prevalence of slot machine use. Method: An observational study was performed using a randomized cluster sampling in Northern Spain. Several personal, drinking and gambling-related variables were recorded. Census data were used to estimate the number of slot users. Results: A total of 89 users were observed (94.4% males). Participants aged 18-35 were more likely to gamble with others and those aged +50 tended to gamble alone. Lone gamblers were more likely to gamble persistently. Slot users represented 4.28% of the total population, most of them male (94.38%) between the ages of 26 and 35 (6.13% of their age group). Conclusions: EGM use is more prevalent in young adults. Observational designs are adequate for exploring in vivo gambling behaviors. The high addictive potential of EGMs calls for preventive actions aimed at reducing their high availability and accessibility within the Spanish context.


Palabras clave


Slot machines; EGM; Gambling; Accessibility

Texto completo:

PDF PDF (English)

Referencias


Calado, F. y Griffiths, M. D. (2016). Problem gambling worldwide: An update and systematic review of empirical research (2000-2015). Journal of Behavioral Addiction, 5, 592-613. doi: 10.1556/2006.5.2016.073.

Dirección de Juego y Espectáculos del Departamento de Interior del Gobierno Vasco. (2009). Estudio Sociológico sobre el Juego y sus Patologías y Conductas Adictivas en la Comunidad Autónoma de Euskadi [Sociological study on gambling, its pathologies, and addictive behaviors in the Autonomous Community of Euskadi]. Recuperado de http://www.euskadi.eus/informacion/publicaciones-de-juego-y-espectaculos/web01-a2joko/es/.

Dirección General de Ordenación del Juego. (2016). Memoria Anual 2016 [Annual Report 2016]. Madrid: Ministerio de Hacienda y Administraciones Públicas.

Gowing, L. R., Ali, R. L., Allsop, S., Marsden, J., Turf, E. E., West, R. y Witton, J. (2015). Global statistics on addictive behaviours: 2014 status report. Addiction, 110, 904-919. doi: 10.1111/add.12899.

Griffiths, M. D. y Auer, M. (2012). The irrelevancy of game-type in the acquisition, development, and maintenance of problem gambling. Frontiers in Psychology, 3, 621. doi: 10.3389/fpsyg.2012.00621.

Instituto Nacional de Estadística. (2016). Official Population Figures referring to revision of Municipal Register. Recuperado de www.ine.es/jaxiT3/Tabla.htm?t=2886&L=0.

Monaghan, S. (2008). Review of pop-up messages on electronic gaming machines as a proposed responsible gambling strategy. International Journal of Mental Health and Addiction, 6, 214-222. doi: 10.1007/s11469-007-9133-1.

Organización Mundial de la Salud. (2016). International Ethical Guidelines for Health-related Research Involving Humans. Recuperado de https://cioms.ch/wp-content/uploads/2017/01/WEB-CIOMS-EthicalGuidelines.pdf.

Rockloff, M. J., Donaldson, P. y Browne, M. (2015). Jackpot Expiry: An Experimental Investigation of a New EGM Player-Protection Feature. Journal of Gambling Studies, 31, 1505-1514. doi: 10.1007/s10899-014-9472-3.

Rossow, I. y Bang Hansen, M. (2016). Gambling and gambling policy in Norway--an exceptional case. Addiction, 111, 593-598. doi: 10.1111/add.13172.




DOI: https://doi.org/10.20882/adicciones.1315

Enlaces refback

  • No hay ningún enlace refback.